5⃣

Game Mechanics

Simulated Baseball Games played with a team of Baseballers & FYB Kids
  • Games are 3 Innings (unless extra-innings are needed)

Game Mechanics

  1. 1.
    Control Roll
Each At-Bat begins with a roll to determine who will take control of the at-bat. The % odds of the hitter gaining control of the at-bat are defined as follows:
( (Hitter Plate Discipline + 3)-Pitcher Pitch Command ) * 5
Ex: Hitter = 9, Pitcher = 3
Hitter Odds = ( (9 + 3)-3) * 5 ) Hitter Odds = (12-3) * 5) Hitter Odds = 45%
2. Event Roll
After this the next roll will determine the outcome of the At-Bat, these odds are determined by each Baseballer’s At-Bat probability stats
3. Fielding Errors
If the event roll of the at-bat lands on OUT, then an additional roll takes place to determine whether or not there will be a fielding error. The odds of an error occuring are determined from the fielding team’s average FIELDING score
4. Runners Taking Additional Bases
If available, baserunners can sometimes take an additional base. The odds of this happening are determined by each baserunner’s SPEED
Speed 1: 0% Speed 2: 12.5% Speed 3: 25% Speed 4: 37.5% Speed 5: 50% Speed 6: 67.5% Speed 7: 75% Speed 8: 87.5% Speed 9: 100%
5. Pitching Stamina
The amount of time the pitcher stays in the game is determined by their STAMINA. If a pitcher has a STAMINA of 4, they will be replaced by the next pitcher once they get 4 outs.
In the event of extra innings, whichever pitcher finished the 3rd innings will stay in the game until it is finished
Pitcher performance does not change at all depending on how long they are in the game